插件重新整理
This commit is contained in:
parent
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@ -21,8 +21,8 @@
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"dependencies": {
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"@electron-toolkit/preload": "^3.0.1",
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"@electron-toolkit/utils": "^3.0.0",
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"@element-plus/icons-vue": "^2.3.1",
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"@electron/remote": "^2.1.2",
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"@element-plus/icons-vue": "^2.3.1",
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"@vitejs/plugin-vue-jsx": "^4.0.0",
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"@vueuse/core": "^10.11.0",
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"crypto-js": "^4.2.0",
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@ -30,12 +30,12 @@
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"electron-log": "^5.1.7",
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"electron-updater": "^6.1.7",
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"element-plus": "^2.7.6",
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"fabric": "5.3.0",
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"fabric-with-erasing": "^1.0.1",
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"js-cookie": "^3.0.5",
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"jsencrypt": "^3.3.2",
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"jsondiffpatch": "0.6.0",
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"pdfjs-dist": "4.4.168",
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"lodash": "^4.17.21",
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"pdfjs-dist": "4.4.168",
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"pinia": "^2.1.7",
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"pinia-plugin-persistedstate": "^3.2.1",
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"spark-md5": "^3.0.2",
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@ -1,236 +0,0 @@
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/**
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* @description: 点击事件
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*/
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import { FabricVue } from '@/plugins/fabric'
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import * as TYPES from '@/constants/draw'
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import * as fabricStore from '@/store/modules/draw'
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export let updateInkHook = null // ((ink: IInk[]) => void) | null
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export class CanvasClickEvent {
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isMouseDown = false
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isSpaceKeyDown = false
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startPoint // fabric.Point | undefined
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currentElement = null // The current mouse move draws the element|当前鼠标移动会绘制元素
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mouseDownTime = 0
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autoDrawInk = [[], [], []] // google auto draw ink Array<Array<number>>
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isDrawBasic = false // 是否默认绘制
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constructor() {
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this.initClickEvent()
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}
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initClickEvent() {
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const canvas = FabricVue.canvas
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const useDrawStore = fabricStore.useDrawStore()
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const useBoardStore = fabricStore.useBoardStore()
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// 事件:按下鼠标
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canvas?.on('mouse:down', (e) => {
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console.log(222222222222222222222222222)
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this.isMouseDown = true
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if (this.isSpaceKeyDown) {
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return
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}
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this.startPoint = e.absolutePointer
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let currentElement = null
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if (useBoardStore.mode === TYPES.ActionMode.DRAW) {
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if (useBoardStore.drawType === TYPES.DrawType.Shape) {
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// switch (useShapeStore.shapeStyle) {
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// case ShapeStyle.Rect:
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// currentElement = new RectShape(e.absolutePointer)
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// break
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// case ShapeStyle.Circle:
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// currentElement = new CircleShape(e.absolutePointer)
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// break
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// case ShapeStyle.Line:
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// currentElement = new LineShape(e.absolutePointer)
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// break
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// case ShapeStyle.Ellipse:
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// currentElement = new EllipseShape(e.absolutePointer)
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// break
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// case ShapeStyle.Triangle:
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// currentElement = new TriangleShape(e.absolutePointer)
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// break
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// case ShapeStyle.ArrowLine:
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// currentElement = new ArrowLineShape(e.absolutePointer)
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// break
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// case ShapeStyle.ArrowOutline:
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// currentElement = new ArrowOutlineShape(e.absolutePointer)
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// break
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// case ShapeStyle.Cloud:
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// currentElement = new CloudShape(e.absolutePointer)
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// break
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// case ShapeStyle.Tooltips:
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// currentElement = new TooltipsShape(e.absolutePointer)
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// break
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// case ShapeStyle.Lightning:
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// currentElement = new LightningShape(e.absolutePointer)
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// break
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// case ShapeStyle.Close:
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// currentElement = new CloseShape(e.absolutePointer)
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// break
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// case ShapeStyle.Check:
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// currentElement = new CheckShap(e.absolutePointer)
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// break
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// case ShapeStyle.Info:
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// currentElement = new InfoShape(e.absolutePointer)
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// break
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// case ShapeStyle.Backspace:
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// currentElement = new BackspaceShape(e.absolutePointer)
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// break
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// case ShapeStyle.Block:
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// currentElement = new BlockShap(e.absolutePointer)
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// break
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// case ShapeStyle.Speaker:
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// currentElement = new SpeakerShape(e.absolutePointer)
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// break
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// case ShapeStyle.Search:
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// currentElement = new SearchShape(e.absolutePointer)
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// break
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// case ShapeStyle.InfoOutline:
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// currentElement = new InfoOutlineShape(e.absolutePointer)
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// break
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// case ShapeStyle.Heart:
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// currentElement = new HeartShape(e.absolutePointer)
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// break
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// case ShapeStyle.Alert:
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// currentElement = new AlertShape(e.absolutePointer)
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// break
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// default:
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// break
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// }
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} else if (useBoardStore.drawType === TYPES.DrawType.FreeStyle) {
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switch (useDrawStore.drawStyle) {
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// case TYPES.DrawStyle.Shape:
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// currentElement = new ShapeElement()
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// break
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// case TYPES.DrawStyle.Pixels:
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// currentElement = new PixelsElement()
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// break
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// case TYPES.DrawStyle.Text:
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// currentElement = new DrawTextElement()
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// break
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// case TYPES.DrawStyle.MultiLine:
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// currentElement = new MultiLineElement()
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// break
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// case TYPES.DrawStyle.Reticulate:
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// currentElement = new ReticulateElement()
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// break
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// case TYPES.DrawStyle.Rainbow:
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// currentElement = new RainbowElement()
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// break
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// case TYPES.DrawStyle.Thorn:
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// currentElement = new ThornElement()
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// break
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// case TYPES.DrawStyle.MultiPoint:
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// currentElement = new MultiPointElement()
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// break
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// case TYPES.DrawStyle.Wiggle:
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// currentElement = new WiggleElement()
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// break
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case TYPES.DrawStyle.Basic:
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// if (useDrawStore.openAutoDraw) {
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// autoDrawData.resetLoadedSVG()
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// this.mouseDownTime = new Date().getTime()
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// }
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this.isDrawBasic = true
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break
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default:
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break
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}
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}
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}
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this.currentElement = currentElement
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})
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// 事件:移动鼠标
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canvas?.on('mouse:move', (e) => {
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console.log(222222222222222222222222222)
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if (this.isMouseDown) {
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// Press space, drag the canvas, stop drawing.
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if (this.isSpaceKeyDown) {
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canvas.relativePan(new fabric.Point(e.e.movementX, e.e.movementY))
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return
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}
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// two touch disabled drawing on mobile
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if (FabricVue.evnet?.touchEvent?.isTwoTouch) {
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return
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}
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if (
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this.mouseDownTime &&
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e.absolutePointer?.x &&
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e.absolutePointer?.y
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) {
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this.autoDrawInk[0].push(e.absolutePointer?.x)
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this.autoDrawInk[1].push(e.absolutePointer?.y)
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this.autoDrawInk[2].push(new Date().getTime() - this.mouseDownTime)
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}
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if (
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useBoardStore.mode === TYPES.ActionMode.DRAW && this.currentElement
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) {
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this.currentElement.addPosition(e.absolutePointer)
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}
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}
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})
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// 事件:松开鼠标
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canvas?.on('mouse:up', (e) => {
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console.log(222222222222222222222222222)
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this.isMouseDown = false
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if (this.autoDrawInk?.[0]?.length > 3) {
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autoDrawData.addInk([...this.autoDrawInk])
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updateInkHook?.([...autoDrawData.inks])
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this.autoDrawInk = [[], [], []]
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this.mouseDownTime = 0
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}
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if (this.currentElement) {
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let isDestroy = false
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if (this.startPoint && e.absolutePointer) {
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const { x: startX, y: startY } = this.startPoint
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const { x: endX, y: endY } = e.absolutePointer
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if (startX === endX && startY === endY) {
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this.currentElement.destroy()
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isDestroy = true
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}
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}
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if (!isDestroy) {
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if (
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this.currentElement instanceof LineShape ||
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this.currentElement instanceof ArrowLineShape
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) {
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this.currentElement?.mouseUp()
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}
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FabricVue.history?.saveState()
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}
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this.currentElement = null
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}
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// zdg: 基础画笔 保存数据
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if (this.isDrawBasic) FabricVue.history?.saveState()
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})
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canvas?.on('mouse:dblclick', (e) => {
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if (e?.absolutePointer) {
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const { x, y } = e.absolutePointer
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FabricVue.textElement?.loadText(x, y)
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}
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})
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}
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setSpaceKeyDownState(isSpaceKeyDown) {
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this.isSpaceKeyDown = isSpaceKeyDown
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}
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changeInkHookFn(fn) {
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updateInkHook = fn
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}
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}
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@ -1,35 +0,0 @@
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import { CanvasClickEvent } from './clickEvent'
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// import { ObjectEvent } from './objectEvent'
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// import { CanvasTouchEvent } from './touchEvent'
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// import { CanvasZoomEvent } from './zoomEvent'
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// import { WindowEvent } from './windowEvent'
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export class CanvasEvent {
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clickEvent // CanvasClickEvent
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zoomEvent // CanvasZoomEvent
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objectEvent // ObjectEvent
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windowEvent // WindowEvent
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touchEvent // CanvasTouchEvent
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constructor() {
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const clickEvent = new CanvasClickEvent()
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this.clickEvent = clickEvent
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// const zoomEvent = new CanvasZoomEvent()
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// this.zoomEvent = zoomEvent
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// const objectEvent = new ObjectEvent()
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// this.objectEvent = objectEvent
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// const windowEvent = new WindowEvent()
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// this.windowEvent = windowEvent
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// const touchEvent = new CanvasTouchEvent()
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// this.touchEvent = touchEvent
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}
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removeEvent() {
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this.windowEvent.removeWindowEvent()
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this.touchEvent.removeTouchEvent()
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}
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}
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@ -1,120 +0,0 @@
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/**
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* 历史记录
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*/
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import { FabricVue } from '@/plugins/fabric'
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import * as commUtils from '@/plugins/fabric/utils'
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import * as bgUtils from '@/plugins/fabric/utils/bg'
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import { diff, unpatch, patch } from 'jsondiffpatch'
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import * as fabricStore from '@/store/modules/draw'
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const initState = {}
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/**
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* Operation History
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*/
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export class History {
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diffs = []
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canvasData = {}
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index = 0
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constructor() {
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const canvas = FabricVue.canvas
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if (canvas) {
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const canvasJson = commUtils.getCanvasJSON()
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this.canvasData = cloneDeep(canvasJson ?? {})
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}
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}
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// 缓存相关数据json
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saveState() {
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const canvas = FabricVue?.canvas
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if (canvas) {
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const useFileStore = fabricStore.useFileStore()
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this.diffs = this.diffs.slice(0, this.index)
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const canvasJson = commUtils.getCanvasJSON()
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const delta = diff(canvasJson, this.canvasData)
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this.diffs.push(delta)
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// More than 50 operations, remove initial state
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if (this.diffs.length > 50) {
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this.diffs.shift()
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} else {
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this.index++
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}
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this.canvasData = cloneDeep(canvasJson ?? {})
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useFileStore.updateBoardData(canvasJson)
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}
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}
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// 撤销
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undo() {
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const canvas = FabricVue?.canvas
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if (canvas && this.index > 0) {
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const useFileStore = fabricStore.useFileStore()
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const delta = this.diffs[this.index - 1]
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this.index--
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const canvasJson = patch(this.canvasData, delta)
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canvas.loadFromJSON(canvasJson, () => {
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commUtils.handleCanvasJSONLoaded(canvas)
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canvas.requestRenderAll()
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useFileStore.updateBoardData(canvasJson)
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this.canvasData = cloneDeep(canvasJson ?? {})
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FabricVue.triggerHook()
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if ((delta)?.backgroundImage) {
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handleBackgroundImageWhenCanvasSizeChange()
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}
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})
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}
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}
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// 退回|重做
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redo() {
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const canvas = FabricVue?.canvas
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if (this.index < this.diffs.length && canvas) {
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const useFileStore = fabricStore.useFileStore()
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const delta = this.diffs[this.index]
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this.index++
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const canvasJson = unpatch(this.canvasData, delta)
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canvas.loadFromJSON(canvasJson, () => {
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handleCanvasJSONLoaded(canvas)
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canvas.requestRenderAll()
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useFileStore.updateBoardData(canvasJson)
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this.canvasData = cloneDeep(canvasJson ?? {})
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FabricVue.triggerHook()
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if ((delta)?.backgroundImage) {
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bgUtils.handleBackgroundImageWhenCanvasSizeChange()
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}
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})
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}
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}
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clean() {
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const useFileStore = fabricStore.useFileStore()
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const useBoardStore = fabricStore.useBoardStore()
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FabricVue?.canvas?.clear()
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this.index = 0
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this.diffs = []
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this.canvasData = {}
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useFileStore.updateBoardData(initState)
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useBoardStore.updateBackgroundColor('#ffffff')
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useBoardStore.cleanBackgroundImage()
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}
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initHistory() {
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const canvas = FabricVue.canvas
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if (canvas) {
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const canvasJson = commUtils.getCanvasJSON()
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this.canvasData = canvasJson
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this.index = 0
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this.diffs = []
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}
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}
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}
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// 对象克隆
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function cloneDeep(obj = {}) {
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return JSON.parse(JSON.stringify(obj))
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}
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File diff suppressed because it is too large
Load Diff
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@ -1,27 +0,0 @@
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import { fabric } from 'fabric'
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import { FabricVue } from '@/plugins/fabric'
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import * as fabricUtils from '@/plugins/fabric/utils/draw'
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import * as fabricStore from '@/store/modules/draw'
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const useDrawStore = fabricStore.useDrawStore()
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/**
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* 基础 画笔
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* @returns void
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*/
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export const renderPencilBrush = () => {
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const canvas = FabricVue.canvas
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if (!canvas) {
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return
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}
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const pencilBrush = new fabric.PencilBrush(canvas)
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canvas.isDrawingMode = true
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canvas.freeDrawingBrush = pencilBrush
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canvas.freeDrawingBrush.width = fabricUtils.getDrawWidth()
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canvas.freeDrawingBrush.color = useDrawStore.drawColors[0]
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canvas.freeDrawingBrush.shadow = new fabric.Shadow({
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blur: fabricUtils.getShadowWidth(),
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offsetX: 0,
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offsetY: 0,
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color: useDrawStore.shadowColor
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})
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}
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@ -1,125 +0,0 @@
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/**
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* @description: 材质
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*/
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import { FabricVue } from '@/plugins/fabric'
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import * as TYPES from '@/constants/draw'
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import * as fabricStore from '@/store/modules/draw'
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export class Material {
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initPromise = null // Initialize promise
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crayonImage = null
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carbonImage = null
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clothImage = null
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oilImage = null
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crayonDarkImage = null
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constructor() {
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this.initMaterial()
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}
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async initMaterial() {
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this.initPromise = Promise.all([
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this.loadImage(TYPES.MATERIAL_TYPE.CRAYON),
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this.loadImage(TYPES.MATERIAL_TYPE.CARBON),
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this.loadImage(TYPES.MATERIAL_TYPE.CLOTH),
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this.loadImage(TYPES.MATERIAL_TYPE.OIL),
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this.loadImage(TYPES.MATERIAL_TYPE.CRAYON_DARK)
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])
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}
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render({materialType, color}) {
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const useDrawStore = fabricStore.useDrawStore()
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materialType = materialType || useDrawStore.materialType
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color = color || useDrawStore.drawColors[0]
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this.initPromise?.then(() => {
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switch (materialType) {
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case TYPES.MATERIAL_TYPE.CRAYON:
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this.renderMaterial(this.crayonImage, color)
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break
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case TYPES.MATERIAL_TYPE.CARBON:
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this.renderMaterial(this.carbonImage, color)
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break
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case TYPES.MATERIAL_TYPE.CLOTH:
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this.renderMaterial(this.clothImage, color)
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break
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case TYPES.MATERIAL_TYPE.OIL:
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this.renderMaterial(this.oilImage, color)
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break
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case TYPES.MATERIAL_TYPE.CRAYON_DARK:
|
||||
this.renderMaterial(this.crayonDarkImage, color)
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
renderMaterial(materialImg, color, opacity = 1) {
|
||||
if (FabricVue.canvas) {
|
||||
const useDrawStore = fabricStore.useDrawStore()
|
||||
const patternBrush = new fabric.PatternBrush(FabricVue.canvas)
|
||||
const patternCanvas = document.createElement('canvas')
|
||||
patternCanvas.width = patternCanvas.height = 100
|
||||
const context = patternCanvas.getContext('2d')
|
||||
if (context) {
|
||||
context.fillStyle = color
|
||||
context.fillRect(0, 0, 100, 100)
|
||||
if (materialImg) {
|
||||
context.globalAlpha = opacity
|
||||
context.drawImage(materialImg, 0, 0, 100, 100)
|
||||
}
|
||||
}
|
||||
patternBrush.getPatternSrc = () => {
|
||||
return patternCanvas
|
||||
}
|
||||
patternBrush.getPatternSrcFunction = () => {
|
||||
return patternCanvas
|
||||
}
|
||||
FabricVue.canvas.freeDrawingBrush = patternBrush
|
||||
FabricVue.canvas.freeDrawingBrush.width = getDrawWidth()
|
||||
FabricVue.canvas.freeDrawingBrush.shadow = new fabric.Shadow({
|
||||
blur: getShadowWidth(),
|
||||
offsetX: 0,
|
||||
offsetY: 0,
|
||||
color: useDrawStore.shadowColor
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
loadImage(imageName) {
|
||||
return new Promise((resolve) => {
|
||||
const img = new Image()
|
||||
// img.src = formatPublicUrl(`pattern/${imageName}.png`)
|
||||
img.src = `pattern/${imageName}.png`
|
||||
img.onload = () => {
|
||||
switch (imageName) {
|
||||
case TYPES.MATERIAL_TYPE.CARBON:
|
||||
this.carbonImage = img
|
||||
break
|
||||
case TYPES.MATERIAL_TYPE.CRAYON:
|
||||
this.crayonImage = img
|
||||
break
|
||||
case TYPES.MATERIAL_TYPE.CLOTH:
|
||||
this.clothImage = img
|
||||
break
|
||||
case TYPES.MATERIAL_TYPE.OIL:
|
||||
this.oilImage = img
|
||||
break
|
||||
case TYPES.MATERIAL_TYPE.CRAYON_DARK:
|
||||
this.crayonDarkImage = img
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
resolve(true)
|
||||
}
|
||||
img.onerror = () => {
|
||||
resolve(false)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
export const material = new Material()
|
|
@ -1,98 +0,0 @@
|
|||
/**
|
||||
* 多个材质画刷
|
||||
* @param {*} params
|
||||
* @returns
|
||||
*/
|
||||
import { FabricVue } from '@/plugins/fabric'
|
||||
import * as TYPES from '@/constants/draw'
|
||||
import * as fabricUtils from '@/plugins/fabric/utils/draw'
|
||||
import * as fabricStore from '@/store/modules/draw'
|
||||
|
||||
const COLOR_WIDTH = 5
|
||||
|
||||
export const renderMultiColor = (params={}) => {
|
||||
const canvas = FabricVue.canvas
|
||||
if (!canvas) {
|
||||
return
|
||||
}
|
||||
const useDrawStore = fabricStore.useDrawStore()
|
||||
const colors = params?.colors ?? useDrawStore.drawColors
|
||||
const type = params?.type ?? useDrawStore.multiColorType
|
||||
|
||||
const patternBrush = new fabric.PatternBrush(canvas)
|
||||
const patternCanvas = document.createElement('canvas')
|
||||
const context = patternCanvas.getContext('2d')
|
||||
if (context) {
|
||||
switch (type) {
|
||||
case TYPES.MultiColorType.COL:
|
||||
renderCol(patternCanvas, context, colors)
|
||||
break
|
||||
case TYPES.MultiColorType.ROW:
|
||||
renderRow(patternCanvas, context, colors)
|
||||
break
|
||||
case TYPES.MultiColorType.CIRCLE:
|
||||
renderCircle(patternCanvas, context, colors)
|
||||
break
|
||||
default:
|
||||
break
|
||||
}
|
||||
|
||||
patternBrush.getPatternSrc = () => {
|
||||
return patternCanvas
|
||||
}
|
||||
patternBrush.getPatternSrcFunction = () => {
|
||||
return patternCanvas
|
||||
}
|
||||
|
||||
canvas.isDrawingMode = true
|
||||
canvas.freeDrawingBrush = patternBrush
|
||||
canvas.freeDrawingBrush.width = fabricUtils.getDrawWidth()
|
||||
canvas.freeDrawingBrush.shadow = new fabric.Shadow({
|
||||
blur: fabricUtils.getShadowWidth(),
|
||||
offsetX: 0,
|
||||
offsetY: 0,
|
||||
color: useDrawStore.shadowColor
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function renderCol(canvas, context, colors=[]) {
|
||||
canvas.width = COLOR_WIDTH * colors.length
|
||||
canvas.height = 20
|
||||
colors.forEach((color, i) => {
|
||||
context.fillStyle = color
|
||||
context.fillRect(COLOR_WIDTH * i, 0, COLOR_WIDTH, 20)
|
||||
})
|
||||
}
|
||||
|
||||
function renderRow(canvas, context, colors=[]) {
|
||||
canvas.width = 20
|
||||
canvas.height = COLOR_WIDTH * colors.length
|
||||
colors.forEach((color, i) => {
|
||||
context.fillStyle = color
|
||||
context.fillRect(0, COLOR_WIDTH * i, 20, COLOR_WIDTH)
|
||||
})
|
||||
}
|
||||
|
||||
function renderCircle(canvas, context, colors=[]) {
|
||||
const radius = 10
|
||||
const padding = 5
|
||||
const n = colors.length
|
||||
|
||||
const canvasWidth = 2 * padding + n * radius * 2 + (n - 1) * padding
|
||||
canvas.width = canvasWidth
|
||||
canvas.height = radius * 2 + 2 * padding
|
||||
|
||||
let x = padding + radius
|
||||
const y = padding + radius
|
||||
|
||||
// render multi circle
|
||||
for (let i = 0; i < n; i++) {
|
||||
context.beginPath()
|
||||
context.fillStyle = colors[i]
|
||||
context.arc(x, y, radius, 0, Math.PI * 2)
|
||||
context.closePath()
|
||||
context.fill()
|
||||
x += 2 * radius + padding
|
||||
}
|
||||
}
|
|
@ -1,223 +0,0 @@
|
|||
/**
|
||||
* @description 封装fabric js
|
||||
*/
|
||||
import { fabric } from 'fabric'
|
||||
|
||||
// 当前使用到的常量|类型(枚举)
|
||||
export class TYPES {
|
||||
static ActionMode = {
|
||||
DRAW: 'draw', // 画笔模式
|
||||
ERASE: 'erase', // 橡皮擦模式
|
||||
SELECT: 'select', // 选择模式
|
||||
Board: 'board' // 画板模式
|
||||
}
|
||||
// 画笔类型
|
||||
static DrawType = {
|
||||
FreeStyle: 'freeStyle',
|
||||
Shape: 'shape'
|
||||
}
|
||||
// 画笔样式
|
||||
static DrawStyle = {
|
||||
Basic: 'basic',
|
||||
Rainbow: 'rainbow',
|
||||
Shape: 'shape',
|
||||
Material: 'material',
|
||||
Pixels: 'pixels',
|
||||
MultiColor: 'multiColor',
|
||||
Text: 'text',
|
||||
MultiLine: 'multiLine',
|
||||
Reticulate: 'reticulate',
|
||||
MultiPoint: 'multiPoint',
|
||||
Wiggle: 'wiggle',
|
||||
Thorn: 'thorn'
|
||||
}
|
||||
// 各种形状
|
||||
static DrawShape = {
|
||||
Bubble: 'bubble',
|
||||
Star: 'star',
|
||||
Love: 'love',
|
||||
Butterfly: 'butterfly',
|
||||
Snow: 'snow',
|
||||
Music: 'music',
|
||||
Sun: 'sun',
|
||||
Moon: 'moon',
|
||||
Leaf: 'leaf',
|
||||
Flower: 'flower'
|
||||
}
|
||||
// 材质类型
|
||||
static MATERIAL_TYPE = {
|
||||
CRAYON: 'crayon',
|
||||
CARBON: 'carbon',
|
||||
CLOTH: 'cloth',
|
||||
OIL: 'oil',
|
||||
CRAYON_DARK: 'crayonDark'
|
||||
}
|
||||
// 多颜色类型
|
||||
static MultiColorType = {
|
||||
COL: 'col',
|
||||
ROW: 'row',
|
||||
CIRCLE: 'circle'
|
||||
}
|
||||
// 画笔元素
|
||||
static FREESTYLE_ELEMENT_CUSTOM_TYPE = {
|
||||
IMAGE: 'image',
|
||||
I_TEXT: 'itext',
|
||||
RAINBOW: 'rainbow',
|
||||
SHAPE: 'shape',
|
||||
PIXELS: 'pixels',
|
||||
DRAW_TEXT: 'drawText',
|
||||
MULTI_LINE: 'multiLine',
|
||||
RETICULATE: 'reticulate',
|
||||
MULTI_POINT: 'multiPoint',
|
||||
WIGGLE: 'wiggle',
|
||||
THORN: 'thorn'
|
||||
}
|
||||
// 形状元素
|
||||
static SHAPE_ELEMENT_CUSTOM_TYPE = {
|
||||
SHAPE_LINE: 'shapeLine',
|
||||
SHAPE_RECT: 'shapeRect',
|
||||
SHAPE_CIRCLE: 'shapeCircle',
|
||||
SHAPE_ELLIPSE: 'shapeEllipse',
|
||||
SHAPE_TRIANGLE: 'shapeTriangle',
|
||||
SHAPE_ARROW_LINE: 'shapeArrowLine',
|
||||
SHAPE_ARROW_OUTLINE: 'shapeArrowOutline',
|
||||
SHAPE_CLOUD: 'shapeCloud',
|
||||
SHAPE_TOOLTIPS: 'shapeTooltips',
|
||||
SHAPE_LIGHTNING: 'shapeLightning',
|
||||
SHAPE_CLOSE: 'shapeClose',
|
||||
SHAPE_CHECK: 'shapeCheck',
|
||||
SHAPE_INFO: 'shapeInfo',
|
||||
SHAPE_BACKSPACE: 'shapeBackspace',
|
||||
SHAPE_BLOCK: 'shapeBlock',
|
||||
SHAPE_SPEAKER: 'shapeSpeaker',
|
||||
SHAPE_SEARCH: 'shapeSearch',
|
||||
SHAPE_INFO_OUTLINE: 'shapeInfoOutline',
|
||||
SHAPE_HEART: 'shapeHeart',
|
||||
SHAPE_ALERT: 'shapeAlert'
|
||||
}
|
||||
// 元素类型
|
||||
static ELEMENT_CUSTOM_TYPE = {
|
||||
...this.FREESTYLE_ELEMENT_CUSTOM_TYPE,
|
||||
...this.SHAPE_ELEMENT_CUSTOM_TYPE
|
||||
}
|
||||
}
|
||||
// 自由绘画 FreeStyle
|
||||
// export class FreeStyle {
|
||||
// }
|
||||
export const FreeStyle = {
|
||||
renderPencilBrush: (canvas) => {
|
||||
const pencilBrush = new fabric.PencilBrush(canvas)
|
||||
canvas.isDrawingMode = true
|
||||
canvas.freeDrawingBrush = pencilBrush
|
||||
canvas.freeDrawingBrush.width = fabricUtils.getDrawWidth()
|
||||
canvas.freeDrawingBrush.color = useDrawStore.drawColors[0]
|
||||
canvas.freeDrawingBrush.shadow = new fabric.Shadow({
|
||||
blur: fabricUtils.getShadowWidth(),
|
||||
offsetX: 0,
|
||||
offsetY: 0,
|
||||
color: useDrawStore.shadowColor
|
||||
})
|
||||
}
|
||||
}
|
||||
// 封装fabric-canvas
|
||||
export class fabricVue {
|
||||
canvas = null // fabric-canvas 对象
|
||||
evnet = null // 事件对象
|
||||
history = null // 历史记录
|
||||
textElement // 文本节点
|
||||
hookFn = [] // 钩子
|
||||
defConfig // 默认配置-canvas
|
||||
drawConfig // 默认配置-画笔
|
||||
boardConfig // 默认配置-画板
|
||||
publicConfig // 公共属性-配置
|
||||
|
||||
/** 构造函数 */
|
||||
constructor() {
|
||||
// this.textElement = new TextElement() // 创建文本节点
|
||||
const initLanguage = ['en', 'en-US', 'en-us'].includes(navigator.language) ? 'en' : 'zh'
|
||||
this.drawConfig = { // 默认配置
|
||||
drawWidth: 1,
|
||||
drawColors: ['#000000'],
|
||||
shadowWidth: 0,
|
||||
shadowColor: '#000000',
|
||||
drawTextValue: 'draw',
|
||||
drawStyle: TYPES.DrawStyle.Basic,
|
||||
drawShapeCount: 2,
|
||||
materialType: TYPES.MATERIAL_TYPE.CRAYON,
|
||||
drawShape: TYPES.DrawShape.Bubble,
|
||||
eraserWidth: 20,
|
||||
multiColorType: TYPES.MultiColorType.COL,
|
||||
textFontFamily: 'Georgia',
|
||||
openAutoDraw: false,
|
||||
fontStyles: [],
|
||||
}
|
||||
this.boardConfig = { // 默认配置
|
||||
mode: TYPES.ActionMode.DRAW,
|
||||
drawType: TYPES.DrawType.FreeStyle,
|
||||
language: initLanguage,
|
||||
canvasWidth: 1,
|
||||
canvasHeight: 1,
|
||||
backgroundColor: 'rgba(255, 255, 255, 1)',
|
||||
backgroundOpacity: 1,
|
||||
hasBackgroundImage: false,
|
||||
backgroundImageOpacity: 1,
|
||||
isObjectCaching: true,
|
||||
openGuideLine: false,
|
||||
}
|
||||
this.defConfig = { // 默认配置-canvas
|
||||
// 它用于指定选中对象时显示的选择框的颜色
|
||||
selectionColor: 'rgba(101, 204, 138, 0.3)',
|
||||
// 用于控制在组合(group)对象时是否保留每个对象的堆叠顺序
|
||||
preserveObjectStacking: true,
|
||||
// 它用于控制是否在高分辨率显示器(例如 Retina 显示器)上启用图像的像素级缩放
|
||||
enableRetinaScaling: true,
|
||||
// 锁定背景,不受缩放影响 false
|
||||
backgroundVpt: false,
|
||||
// 默认全屏模式
|
||||
width: window.innerWidth,
|
||||
height: window.innerHeight,
|
||||
}
|
||||
this.publicConfig = { // 公共属性配置
|
||||
Object: { // 默认配置-对象上
|
||||
// 设置对象边框的颜色(Rect、Circle、Ellipse、Path)
|
||||
borderColor: '#65CC8A',
|
||||
// 设置对象角落的颜色(Rect、RoundRect、Circle 和 Ellipse 类型的对象)
|
||||
cornerColor: '#65CC8A',
|
||||
// 设置角落的形状(Rect、RoundRect、Circle 和 Ellipse 类型的对象)
|
||||
// circle rect round [圆形,直角(默认),圆角]
|
||||
cornerStyle: 'circle',
|
||||
// 设置边框虚线的样式(Rect、Circle、Ellipse、Path)
|
||||
borderDashArray: [3, 3],
|
||||
// 矩形(Rect)、圆角矩形(RoundRect)、圆形(Circle)和椭圆形(Ellipse)对象的角落是否透明
|
||||
transparentCorners: false
|
||||
},
|
||||
Line: {
|
||||
// 设置边缘连接方式为 miter bevel round|尖角(默认) 斜角切割线 圆形连接
|
||||
strokeLineJoin: 'round',
|
||||
// 设置结束连接方式为 butt round square|直角(默认) 圆形 正方形
|
||||
strokeLineCap: 'round'
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* 初始化canvas
|
||||
* @param {*} canvasEl canvas元素
|
||||
* @returns boolean 是否初始化成功
|
||||
*/
|
||||
initCanvas(canvasEl, option = {}) {
|
||||
return new Promise(async(resolve) => {
|
||||
if (!canvasEl) resolve(false)
|
||||
this.canvas = new fabric.Canvas(canvasEl, {
|
||||
...this.defConfig, ...option
|
||||
})
|
||||
// this.evnet = new CanvasEvent() // 创建相关事件
|
||||
// this.history = new History() // 创建历史记录
|
||||
// await this.initCanvasStorage()
|
||||
resolve(true)
|
||||
})
|
||||
}
|
||||
|
||||
}
|
||||
export const FabricVue = new fabricVue()
|
||||
export default FabricVue
|
||||
|
|
@ -1,77 +0,0 @@
|
|||
|
||||
/**
|
||||
* 工具:背景相关的颜色、背景图片
|
||||
*/
|
||||
import { fabric } from 'fabric'
|
||||
import { FabricVue } from '@/plugins/fabric'
|
||||
import * as fabricStore from '@/store/modules/draw'
|
||||
|
||||
|
||||
/**
|
||||
* 事件: 缩放变化-更新背景图片
|
||||
*/
|
||||
export const handleBackgroundImageWhenCanvasSizeChange = (isRender = true) => {
|
||||
const backgroundImage = FabricVue?.canvas?.backgroundImage
|
||||
if (backgroundImage) {
|
||||
setBackgroundImage(backgroundImage)
|
||||
if (isRender) {
|
||||
FabricVue.canvas?.requestRenderAll()
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* 更新 fabric 加载画布背景图片
|
||||
* @param {*} data string
|
||||
* @returns
|
||||
*/
|
||||
export const updateCanvasBackgroundImage = (data) => {
|
||||
const canvas = FabricVue.canvas
|
||||
if (!canvas) {
|
||||
return
|
||||
}
|
||||
fabric.Image.fromURL(
|
||||
data,
|
||||
(image) => {
|
||||
setBackgroundImage(image)
|
||||
|
||||
canvas.setBackgroundImage(image, () => {
|
||||
FabricVue.render()
|
||||
})
|
||||
},
|
||||
{crossOrigin: 'anonymous'}
|
||||
)
|
||||
}
|
||||
/**
|
||||
* 设置-更新背景图片
|
||||
* @param {*} image fabric.Image
|
||||
* @returns
|
||||
*/
|
||||
export const setBackgroundImage = (image) => {
|
||||
const canvas = FabricVue?.canvas
|
||||
if (!canvas) {
|
||||
return
|
||||
}
|
||||
const useBoardStore = fabricStore.useBoardStore()
|
||||
const canvasWidth = canvas.getWidth()
|
||||
const canvasHeight = canvas.getHeight()
|
||||
|
||||
const imgWidth = image.width
|
||||
const imgHeight = image.height
|
||||
|
||||
const scaleWidth = canvasWidth / imgWidth
|
||||
const scaleHeight = canvasHeight / imgHeight
|
||||
|
||||
const scale = Math.min(scaleWidth, scaleHeight)
|
||||
image.scale(scale)
|
||||
|
||||
const imgLeft = canvasWidth / 2 - (imgWidth * scale) / 2
|
||||
const imgTop = canvasHeight / 2 - (imgHeight * scale) / 2
|
||||
|
||||
image.set({
|
||||
left: imgLeft,
|
||||
top: imgTop,
|
||||
originX: 'left',
|
||||
originY: 'top',
|
||||
opacity: useBoardStore.backgroundImageOpacity
|
||||
})
|
||||
}
|
|
@ -1,82 +0,0 @@
|
|||
/**
|
||||
* hexToRgba
|
||||
* @param hex hexadecimal color
|
||||
* @param alpha
|
||||
* @returns rgba
|
||||
*/
|
||||
export function hexToRgba(hex, alpha = 1) {
|
||||
const bigint = parseInt(hex.slice(1), 16)
|
||||
const r = (bigint >> 16) & 255
|
||||
const g = (bigint >> 8) & 255
|
||||
const b = bigint & 255
|
||||
return `rgba(${r}, ${g}, ${b}, ${alpha})`
|
||||
}
|
||||
|
||||
export function rgbaToHex(rgba) {
|
||||
if (!rgba) {
|
||||
return rgba
|
||||
}
|
||||
|
||||
const values = rgba.match(/\d+/g)
|
||||
const hex = `#${(
|
||||
(1 << 24) +
|
||||
(parseInt(values[0]) << 16) +
|
||||
(parseInt(values[1]) << 8) +
|
||||
parseInt(values[2])
|
||||
)
|
||||
.toString(16)
|
||||
.slice(1)}`
|
||||
return hex
|
||||
}
|
||||
|
||||
/**
|
||||
* get rgba alpha
|
||||
* @param rgbaString rgba color
|
||||
* @returns
|
||||
*/
|
||||
export function getAlphaFromRgba(rgbaString) {
|
||||
const match = rgbaString.match(/rgba?\((\d+),\s*(\d+),\s*(\d+),\s*([\d.]+)\)/)
|
||||
|
||||
if (match) {
|
||||
return parseFloat(match[4])
|
||||
} else {
|
||||
return 1
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rgba of the new alpha
|
||||
* @param rgbaColor
|
||||
* @param newAlpha
|
||||
* @returns newRgbaColor
|
||||
*/
|
||||
export function changeAlpha(rgbaColor, newAlpha) {
|
||||
const match = rgbaColor.match(/rgba?\((.*?)\)/)
|
||||
if (!match) {
|
||||
return rgbaColor
|
||||
}
|
||||
|
||||
const rgbPart = match[1].split(',').map((i) => i.trim())
|
||||
newAlpha = Math.min(1, Math.max(0, newAlpha))
|
||||
|
||||
const newRgbaColor = `rgba(${rgbPart[0]}, ${rgbPart[1]}, ${rgbPart[2]}, ${newAlpha})`
|
||||
return newRgbaColor
|
||||
}
|
||||
|
||||
export function isHexColor(color) {
|
||||
return /^#([0-9A-Fa-f]{3}){1,2}$/.test(color)
|
||||
}
|
||||
|
||||
export function isRgbaColor(color) {
|
||||
return /^rgba?\((\d+,\s*){2}\d+,\s*(0(\.\d+)?|1(\.0)?)\)$/.test(color)
|
||||
}
|
||||
|
||||
export function getColorFormat(color) {
|
||||
if (isHexColor(color)) {
|
||||
return 'hex'
|
||||
} else if (isRgbaColor(color)) {
|
||||
return 'rgba'
|
||||
} else {
|
||||
return 'unknown'
|
||||
}
|
||||
}
|
|
@ -1,33 +0,0 @@
|
|||
import * as fabricStore from '@/store/modules/draw'
|
||||
import { FabricVue } from "@/plugins/fabric";
|
||||
// import { v4 as uuidv4 } from 'uuid'
|
||||
const useDrawStore = fabricStore.useDrawStore()
|
||||
|
||||
export const getDrawWidth = (width) => {
|
||||
return (
|
||||
(width ?? useDrawStore.drawWidth) /
|
||||
(FabricVue.canvas?.getZoom() ?? 1)
|
||||
)
|
||||
}
|
||||
|
||||
export const getEraserWidth = (width) => {
|
||||
return (
|
||||
(width ?? useDrawStore.eraserWidth) /
|
||||
(FabricVue.canvas?.getZoom() ?? 1)
|
||||
)
|
||||
}
|
||||
|
||||
export const getShadowWidth = (width) => {
|
||||
return (
|
||||
(width ?? useDrawStore.shadowWidth) /
|
||||
(FabricVue.canvas?.getZoom() ?? 1)
|
||||
)
|
||||
}
|
||||
|
||||
// export const setObjectAttr = (obj, type) => {
|
||||
// const id = uuidv4()
|
||||
// obj.set({
|
||||
// id,
|
||||
// _customType: type
|
||||
// })
|
||||
// }
|
|
@ -1,165 +0,0 @@
|
|||
/**
|
||||
* 工具类
|
||||
*/
|
||||
import { FabricVue } from '@/plugins/fabric'
|
||||
import * as TYPES from '@/constants/draw'
|
||||
import * as lineUtils from '@/plugins/fabric/utils/shape/line'
|
||||
import * as arrowLineUtils from '@/plugins/fabric/utils/shape/arrowLine'
|
||||
|
||||
/**
|
||||
* compare version
|
||||
* @param v1
|
||||
* @param v2
|
||||
* @returns 0: v1 === v2; 1: v1 > v2; -1: v1 < v2
|
||||
*/
|
||||
export const compareVersion = (v1, v2) => {
|
||||
const v1s = v1.split('.')
|
||||
const v2s = v2.split('.')
|
||||
const len = Math.max(v1s.length, v2s.length)
|
||||
|
||||
while (v1s.length < len) {
|
||||
v1s.push('0')
|
||||
}
|
||||
while (v2s.length < len) {
|
||||
v1s.push('0')
|
||||
}
|
||||
|
||||
for (let i = 0; i < len; i++) {
|
||||
const num1 = parseInt(v1s[i])
|
||||
const num2 = parseInt(v2s[i])
|
||||
|
||||
if (num1 > num2) {
|
||||
return 1
|
||||
} else if (num1 < num2) {
|
||||
return -1
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
/**
|
||||
* get random integer
|
||||
* @param min min range
|
||||
* @param max max range
|
||||
*/
|
||||
export const getRandomInt = (min, max) => {
|
||||
return Math.floor(Math.random() * (max - min + 1)) + min
|
||||
}
|
||||
|
||||
/**
|
||||
* get random float
|
||||
* @param min min range
|
||||
* @param max max range
|
||||
*/
|
||||
export const getRandomFloat = (min, max) => {
|
||||
return Math.random() * (max - min) + min
|
||||
}
|
||||
|
||||
/**
|
||||
* handle static file paths in the public folder
|
||||
* @param originUrl
|
||||
* @returns publicDir + originUrl
|
||||
*/
|
||||
export const formatPublicUrl = (originUrl) => {
|
||||
if (originUrl && typeof originUrl === 'string') {
|
||||
return `${import.meta.env.BASE_URL}${originUrl}`
|
||||
}
|
||||
return ''
|
||||
}
|
||||
|
||||
/**
|
||||
* get the distance between two points
|
||||
* @param start
|
||||
* @param end
|
||||
* @returns distance
|
||||
*/
|
||||
export const getDistance = (start, end) => {
|
||||
return Math.sqrt(Math.pow(start.x - end.x, 2) + Math.pow(start.y - end.y, 2))
|
||||
}
|
||||
|
||||
/**
|
||||
* is it mobile
|
||||
*/
|
||||
export const isMobile = () => {
|
||||
return /phone|pad|pod|iPhone|iPod|ios|iPad|Android|Mobile|BlackBerry|IEMobile|MQQBrowser|JUC|Fennec|wOSBrowser|BrowserNG|WebOS|Symbian|Windows Phone|Mobi|Android|iPhone|iPad/i.test(
|
||||
navigator.userAgent
|
||||
)
|
||||
}
|
||||
// 生成UUID
|
||||
export const getUUID = () => {
|
||||
const timestamp = Date.now();
|
||||
// 时间戳部分
|
||||
const timestampPart = timestamp.toString(16).padStart(12, '0');
|
||||
|
||||
// 生成随机数
|
||||
const rnd = crypto.getRandomValues(new Uint8Array(4));
|
||||
const randomPart = rnd.map(byte => byte.toString(16).padStart(2, '0')).join('');
|
||||
|
||||
// 应用变体和版本标识符
|
||||
const version = (timestamp >= 0x0100000000000000) ? (timestamp & 0x00000000FFFF0000) : 0x4000;
|
||||
const variant = (rnd[0] & 0x0F) | 0x80;
|
||||
|
||||
// 合并所有部分并返回
|
||||
return `${timestampPart}-${randomPart}-${version.toString(16).padStart(4, '0')}-${variant.toString(16).padStart(4, '0')}-${rnd[3].toString(16).padStart(4, '0')}`;
|
||||
}
|
||||
|
||||
/** loadCanvas */
|
||||
export const getCanvasJSON = () => {
|
||||
const canvas = FabricVue?.canvas
|
||||
if (canvas) {
|
||||
return (
|
||||
// 返回额外属性
|
||||
canvas.toDatalessJSON([
|
||||
'id',
|
||||
'_customType',
|
||||
'perPixelTargetFind',
|
||||
'objectCaching'
|
||||
]) ?? {}
|
||||
)
|
||||
}
|
||||
return {}
|
||||
}
|
||||
|
||||
/**
|
||||
* Handling canvas json loaded data
|
||||
* Used to initialize undo redo
|
||||
* @param canvas fabric.Canvas
|
||||
*/
|
||||
export const handleCanvasJSONLoaded = (canvas) => {
|
||||
canvas.getObjects().forEach((obj) => {
|
||||
if (obj._customType === TYPES.ELEMENT_CUSTOM_TYPE.SHAPE_LINE) {
|
||||
const points = obj.points
|
||||
const lastControl = points.length - 1
|
||||
obj.controls = points.reduce(function (acc, point, index) {
|
||||
acc['p' + index] = new fabric.Control({
|
||||
positionHandler: lineUtils.polygonPositionHandler,
|
||||
actionHandler: lineUtils.anchorWrapper(
|
||||
index > 0 ? index - 1 : lastControl,
|
||||
lineUtils.actionHandler
|
||||
),
|
||||
actionName: 'polylineEndPoint',
|
||||
pointIndex: index
|
||||
})
|
||||
return acc
|
||||
}, {})
|
||||
}
|
||||
|
||||
if (obj._customType === TYPES.ELEMENT_CUSTOM_TYPE.SHAPE_ARROW_LINE) {
|
||||
const paths = (obj).path
|
||||
obj.controls = paths
|
||||
.slice(0, paths.length - 4)
|
||||
.reduce(function (acc, point, index) {
|
||||
acc['p' + index] = new fabric.Control({
|
||||
positionHandler: arrowLineUtils.pathPositionHandler,
|
||||
actionHandler: arrowLineUtils.anchorWrapper(
|
||||
index > 0 ? index - 1 : paths.length - 5,
|
||||
arrowLineUtils.actionHandler
|
||||
),
|
||||
actionName: 'pathEndPoint',
|
||||
pointIndex: index
|
||||
})
|
||||
return acc
|
||||
}, {})
|
||||
}
|
||||
})
|
||||
}
|
|
@ -1,164 +0,0 @@
|
|||
import { fabric } from 'fabric'
|
||||
|
||||
export function calculateArrowSlidePath(
|
||||
paths,
|
||||
startX,
|
||||
startY,
|
||||
endX,
|
||||
endY
|
||||
) {
|
||||
const angleRad = Math.atan2(endY - startY, endX - startX)
|
||||
const arrowWidthHalf = 10
|
||||
|
||||
const arrowLeftX = endX - arrowWidthHalf * Math.cos(angleRad - Math.PI / 6)
|
||||
const arrowLeftY = endY - arrowWidthHalf * Math.sin(angleRad - Math.PI / 6)
|
||||
const arrowRightX = endX - arrowWidthHalf * Math.cos(angleRad + Math.PI / 6)
|
||||
const arrowRightY = endY - arrowWidthHalf * Math.sin(angleRad + Math.PI / 6)
|
||||
|
||||
paths[paths.length - 4][1] = endX
|
||||
paths[paths.length - 4][2] = endY
|
||||
paths[paths.length - 3][1] = arrowLeftX
|
||||
paths[paths.length - 3][2] = arrowLeftY
|
||||
paths[paths.length - 2][1] = endX
|
||||
paths[paths.length - 2][2] = endY
|
||||
paths[paths.length - 1][1] = arrowRightX
|
||||
paths[paths.length - 1][2] = arrowRightY
|
||||
|
||||
return paths
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} object fabric.Path
|
||||
* @returns
|
||||
*/
|
||||
export function getObjectSizeWithStroke(object) {
|
||||
const stroke = new fabric.Point(
|
||||
object.strokeUniform ? 1 / (object.scaleX) : 1,
|
||||
object.strokeUniform ? 1 / (object.scaleY) : 1
|
||||
).multiply(object.strokeWidth)
|
||||
return new fabric.Point(
|
||||
(object.width) + stroke.x,
|
||||
(object.height) + stroke.y
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} this fabric.Control
|
||||
* @param {*} dim
|
||||
* @param {*} finalMatrix
|
||||
* @param {*} fabricObject fabric.Path
|
||||
* @returns fabric.Control['positionHandler']
|
||||
*/
|
||||
export const pathPositionHandler = function (
|
||||
fabricControl,
|
||||
dim,
|
||||
finalMatrix,
|
||||
fabricObject
|
||||
) {
|
||||
const paths = fabricObject.path
|
||||
const x = paths[fabricControl.pointIndex][1] - fabricObject.pathOffset.x
|
||||
const y = paths[fabricControl.pointIndex][2] - fabricObject.pathOffset.y
|
||||
return fabric.util.transformPoint(
|
||||
{ x, y },
|
||||
fabric.util.multiplyTransformMatrices(
|
||||
fabricObject.canvas?.viewportTransform,
|
||||
fabricObject.calcTransformMatrix()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} eventData
|
||||
* @param {*} transform
|
||||
* @param {*} x
|
||||
* @param {*} y
|
||||
* @returns fabric.Control['actionHandler']
|
||||
*/
|
||||
export const actionHandler = function (
|
||||
eventData,
|
||||
transform,
|
||||
x,
|
||||
y
|
||||
) {
|
||||
const pathObj = transform.target,
|
||||
currentControl = pathObj.controls[pathObj.__corner],
|
||||
mouseLocalPosition = pathObj.toLocalPoint(
|
||||
new fabric.Point(x, y),
|
||||
'center',
|
||||
'center'
|
||||
),
|
||||
pathBaseSize = getObjectSizeWithStroke(pathObj),
|
||||
size = pathObj._getTransformedDimensions(0, 0),
|
||||
finalPointPosition = {
|
||||
x:
|
||||
(mouseLocalPosition.x * pathBaseSize.x) / size.x + pathObj.pathOffset.x,
|
||||
y: (mouseLocalPosition.y * pathBaseSize.y) / size.y + pathObj.pathOffset.y
|
||||
}
|
||||
|
||||
const path = pathObj.path
|
||||
path[currentControl.pointIndex][1] = finalPointPosition.x
|
||||
path[currentControl.pointIndex][2] = finalPointPosition.y
|
||||
|
||||
if (
|
||||
currentControl.pointIndex === path?.length - 5 ||
|
||||
currentControl.pointIndex === path?.length - 6
|
||||
) {
|
||||
const point1 = path[path.length - 6]
|
||||
const point2 = path[path.length - 5]
|
||||
const newPath = calculateArrowSlidePath(
|
||||
path,
|
||||
point1[1],
|
||||
point1[2],
|
||||
point2[1],
|
||||
point2[2]
|
||||
)
|
||||
pathObj._setPath(newPath)
|
||||
}
|
||||
|
||||
return true
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} anchorIndex
|
||||
* @param {*} fn fabric.Control['actionHandler']
|
||||
* @returns MouseEvent fabric.Transform
|
||||
*/
|
||||
export function anchorWrapper(
|
||||
anchorIndex,
|
||||
fn
|
||||
) {
|
||||
return function (
|
||||
eventData,
|
||||
transform,
|
||||
x,
|
||||
y
|
||||
) {
|
||||
const fabricObject = transform.target
|
||||
const paths = fabricObject.path
|
||||
const absolutePoint = fabric.util.transformPoint(
|
||||
{
|
||||
x: paths[anchorIndex][1] - fabricObject.pathOffset.x,
|
||||
y: paths[anchorIndex][2] - fabricObject.pathOffset.y
|
||||
},
|
||||
fabricObject.calcTransformMatrix()
|
||||
)
|
||||
const actionPerformed = fn(eventData, transform, x, y)
|
||||
fabricObject._setPath(fabricObject.path)
|
||||
const pathBaseSize = getObjectSizeWithStroke(fabricObject)
|
||||
|
||||
const newX =
|
||||
(paths[anchorIndex][1] - fabricObject.pathOffset.x) / pathBaseSize.x
|
||||
const newY =
|
||||
(paths[anchorIndex][2] - fabricObject.pathOffset.y) / pathBaseSize.y
|
||||
fabricObject.setPositionByOrigin(
|
||||
absolutePoint,
|
||||
(newX + 0.5),
|
||||
(newY + 0.5)
|
||||
)
|
||||
return actionPerformed
|
||||
}
|
||||
}
|
|
@ -1,109 +0,0 @@
|
|||
/**
|
||||
* 线
|
||||
*/
|
||||
import { fabric } from 'fabric'
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} object fabric.Polyline
|
||||
* @returns
|
||||
*/
|
||||
export function getObjectSizeWithStroke(object) {
|
||||
const stroke = new fabric.Point(
|
||||
object.strokeUniform ? 1 / (object.scaleX) : 1,
|
||||
object.strokeUniform ? 1 / (object.scaleY) : 1
|
||||
).multiply(object.strokeWidth)
|
||||
return new fabric.Point(
|
||||
(object.width) + stroke.x,
|
||||
(object.height) + stroke.y
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} this fabric.Control
|
||||
* @param {*} dim
|
||||
* @param {*} finalMatrix
|
||||
* @param {*} fabricObject fabric.Polyline
|
||||
* @returns
|
||||
*/
|
||||
export const polygonPositionHandler = function (
|
||||
fabricControl, dim, finalMatrix,fabricObject) {
|
||||
const points = fabricObject.points
|
||||
const x = points[fabricControl.pointIndex].x - fabricObject.pathOffset.x
|
||||
const y = points[fabricControl.pointIndex].y - fabricObject.pathOffset.y
|
||||
return fabric.util.transformPoint(
|
||||
{ x, y },
|
||||
fabric.util.multiplyTransformMatrices(
|
||||
fabricObject.canvas?.viewportTransform,
|
||||
fabricObject.calcTransformMatrix()
|
||||
)
|
||||
)
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {*} eventData
|
||||
* @param {*} transform
|
||||
* @param {*} x
|
||||
* @param {*} y
|
||||
* @returns fabric.Control['actionHandler']
|
||||
*/
|
||||
export const actionHandler = function (
|
||||
eventData, transform,x, y) {
|
||||
const polygon = transform.target,
|
||||
currentControl = polygon.controls[polygon.__corner],
|
||||
mouseLocalPosition = polygon.toLocalPoint(
|
||||
new fabric.Point(x, y),
|
||||
'center',
|
||||
'center'
|
||||
),
|
||||
polygonBaseSize = getObjectSizeWithStroke(polygon),
|
||||
size = polygon._getTransformedDimensions(0, 0),
|
||||
finalPointPosition = {
|
||||
x:
|
||||
(mouseLocalPosition.x * polygonBaseSize.x) / size.x +
|
||||
polygon.pathOffset.x,
|
||||
y:
|
||||
(mouseLocalPosition.y * polygonBaseSize.y) / size.y +
|
||||
polygon.pathOffset.y
|
||||
}
|
||||
|
||||
const points = polygon.points
|
||||
points[currentControl.pointIndex] = finalPointPosition
|
||||
|
||||
return true
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {*} anchorIndex number
|
||||
* @param {*} fn fabric.Control['actionHandler']
|
||||
* @returns function (eventData, transform, x, y ) | MouseEvent fabric.Transform number number
|
||||
*/
|
||||
export function anchorWrapper(anchorIndex, fn) {
|
||||
return function (eventData, transform, x, y ) {
|
||||
const fabricObject = transform.target
|
||||
const points = fabricObject.points
|
||||
const absolutePoint = fabric.util.transformPoint(
|
||||
{
|
||||
x: points[anchorIndex].x - fabricObject.pathOffset.x,
|
||||
y: points[anchorIndex].y - fabricObject.pathOffset.y
|
||||
},
|
||||
fabricObject.calcTransformMatrix()
|
||||
)
|
||||
const actionPerformed = fn(eventData, transform, x, y)
|
||||
fabricObject._setPositionDimensions({})
|
||||
const polygonBaseSize = getObjectSizeWithStroke(fabricObject)
|
||||
|
||||
const newX =
|
||||
(points[anchorIndex].x - fabricObject.pathOffset.x) / polygonBaseSize.x
|
||||
const newY =
|
||||
(points[anchorIndex].y - fabricObject.pathOffset.y) / polygonBaseSize.y
|
||||
fabricObject.setPositionByOrigin(
|
||||
absolutePoint,
|
||||
(newX + 0.5),
|
||||
(newY + 0.5)
|
||||
)
|
||||
return actionPerformed
|
||||
}
|
||||
}
|
|
@ -1,295 +0,0 @@
|
|||
/**
|
||||
* @description fabric.js 缓存画板
|
||||
*/
|
||||
|
||||
import { defineStore } from "pinia";
|
||||
import * as TYPES from "@/constants/draw";
|
||||
import { FabricVue } from "@/plugins/fabric";
|
||||
import * as fabricUtils from '@/plugins/fabric/utils/draw'
|
||||
import * as colorUtils from '@/plugins/fabric/utils/color'
|
||||
import * as bgUtils from '@/plugins/fabric/utils/bg'
|
||||
import * as commUtils from '@/plugins/fabric/utils'
|
||||
import { material } from '@/plugins/fabric/nodes/draw/material'
|
||||
import { renderMultiColor } from '@/plugins/fabric/nodes/draw/multiColor'
|
||||
|
||||
// 画板模块-缓存 json相关
|
||||
export const BOARD_VERSION = '1.0.0'
|
||||
|
||||
const getFileObj = (data) => ({
|
||||
id: commUtils.getUUID(),
|
||||
title: 'paint-board',
|
||||
boardVersion: BOARD_VERSION,
|
||||
boardData: {},
|
||||
zoom: 1,
|
||||
canvasWidth: 1,
|
||||
canvasHeight: 1
|
||||
, ...data
|
||||
})
|
||||
const initFileObj = getFileObj()
|
||||
export const useFileStore = defineStore(
|
||||
'file',
|
||||
{
|
||||
state() {
|
||||
return {
|
||||
currentId: initFileObj.id,
|
||||
currentIndex: 0,
|
||||
currentFile: initFileObj,
|
||||
files: [ initFileObj ],
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
// update file | 更新文件
|
||||
updateFile(file = {}) {
|
||||
if (file?.id != this.currentId) return
|
||||
this.currentFile = file
|
||||
this.files[this.currentIndex] = data
|
||||
},
|
||||
// update board data | 更新画板数据
|
||||
updateBoardData(data) {
|
||||
this.currentFile.boardData = data
|
||||
this.files[this.currentIndex].boardData = data
|
||||
},
|
||||
// update board zoom | 更新画板缩放
|
||||
updateBoardZoom(zoom){
|
||||
this.currentFile.zoom = zoom
|
||||
this.files[this.currentIndex].zoom = zoom
|
||||
},
|
||||
// update board field | 更新画板字段
|
||||
updateBoardField(key, value) {
|
||||
if(key == 'id') return
|
||||
this.currentFile[key] = value
|
||||
this.files[this.currentIndex][key] = value
|
||||
},
|
||||
// 创建新画板
|
||||
createBoard(option = {}) {
|
||||
delete option?.id
|
||||
let fileObj = getFileObj(option)
|
||||
this.currentFile = fileObj
|
||||
this.currentId = fileObj.id
|
||||
this.files.push(fileObj)
|
||||
this.currentIndex = this.files.length - 1
|
||||
return fileObj
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
// 主模块-缓存
|
||||
const initLanguage = ['en', 'en-US', 'en-us'].includes(navigator.language) ? 'en' : 'zh'
|
||||
export const useBoardStore = defineStore(
|
||||
'board',
|
||||
{
|
||||
state() {
|
||||
return {
|
||||
mode: TYPES.ActionMode.DRAW,
|
||||
drawType: TYPES.DrawType.FreeStyle,
|
||||
language: initLanguage,
|
||||
canvasWidth: 1,
|
||||
canvasHeight: 1,
|
||||
backgroundColor: 'rgba(255, 255, 255, 1)',
|
||||
backgroundOpacity: 1,
|
||||
hasBackgroundImage: false,
|
||||
backgroundImageOpacity: 1,
|
||||
isObjectCaching: true,
|
||||
openGuideLine: false,
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
// update mode | 更新模式
|
||||
updateMode(mode) {
|
||||
if (this.mode != mode) FabricVue.handleMode(mode)
|
||||
this.mode = mode
|
||||
},
|
||||
// update draw type | 更新画笔类型
|
||||
updateDrawType(drawType) {
|
||||
if (this.drawType != drawType){
|
||||
this.drawType = drawType
|
||||
FabricVue.handleMode()
|
||||
}
|
||||
},
|
||||
// update language | 更新语言
|
||||
updateLanguage(language) {this.language = language},
|
||||
updateCanvasWidth(width) {
|
||||
if (this.canvasWidth !== width){
|
||||
this.canvasHeight = width
|
||||
FabricVue.updateCanvasWidth(width)
|
||||
}
|
||||
},
|
||||
// init background | 初始化背景
|
||||
initBackground() {
|
||||
const backgroundColor = FabricVue?.canvas?.backgroundColor
|
||||
console.log('xxxx', backgroundColor, FabricVue?.canvas)
|
||||
if (backgroundColor && typeof backgroundColor === 'string') {
|
||||
const type = colorUtils.getColorFormat(backgroundColor)
|
||||
if (type === 'hex') {
|
||||
const color = colorUtils.hexToRgba(backgroundColor)
|
||||
const opacity = colorUtils.getAlphaFromRgba(color)
|
||||
this.backgroundColor = color
|
||||
this.backgroundOpacity = opacity
|
||||
} else if (type === 'rgba') {
|
||||
const opacity = colorUtils.getAlphaFromRgba(backgroundColor)
|
||||
this.backgroundColor = backgroundColor
|
||||
this.backgroundOpacity = opacity
|
||||
}
|
||||
} else if (FabricVue?.canvas) {
|
||||
if (this.backgroundColor) {
|
||||
FabricVue.canvas.backgroundColor = this.backgroundColor
|
||||
} else {
|
||||
FabricVue.canvas.backgroundColor = 'rgba(255, 255, 255, 1)'
|
||||
this.backgroundColor = 'rgba(255, 255, 255, 1)'
|
||||
this.backgroundOpacity = 1
|
||||
}
|
||||
}
|
||||
|
||||
const backgroundImage = FabricVue?.canvas?.backgroundImage
|
||||
if (backgroundImage) {
|
||||
bgUtils.handleBackgroundImageWhenCanvasSizeChange()
|
||||
this.hasBackgroundImage = true
|
||||
this.backgroundOpacity = backgroundImage.opacity
|
||||
} else {
|
||||
this.hasBackgroundImage = true
|
||||
this.backgroundOpacity = 1
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
// 画笔模块-缓存
|
||||
export const useDrawStore = defineStore(
|
||||
'draw',
|
||||
{
|
||||
state() {
|
||||
return {
|
||||
drawWidth: 1,
|
||||
drawColors: ['#000000'],
|
||||
shadowWidth: 0,
|
||||
shadowColor: '#000000',
|
||||
drawTextValue: 'draw',
|
||||
drawStyle: TYPES.DrawStyle.Basic,
|
||||
drawShapeCount: 2,
|
||||
materialType: TYPES.MATERIAL_TYPE.CRAYON,
|
||||
drawShape: TYPES.DrawShape.Bubble,
|
||||
eraserWidth: 20,
|
||||
multiColorType: TYPES.MultiColorType.COL,
|
||||
textFontFamily: 'Georgia',
|
||||
openAutoDraw: false,
|
||||
fontStyles: [],
|
||||
}
|
||||
},
|
||||
actions: {
|
||||
// update draw width | 更新画笔宽度
|
||||
updateDrawWidth(w) {
|
||||
const oldW = this.drawWidth
|
||||
if (oldW != w && FabricVue.canvas) {
|
||||
FabricVue.canvas.freeDrawingBrush.width = fabricUtils.getDrawWidth(w)
|
||||
this.drawWidth = w
|
||||
}
|
||||
},
|
||||
// update draw colors | 更新画笔颜色
|
||||
updateDrawColors(drawColors = []) {
|
||||
const drawStyle = this.drawStyle
|
||||
switch(drawStyle) {
|
||||
case TYPES.DrawStyle.Basic:
|
||||
if (FabricVue.canvas) {
|
||||
FabricVue.canvas.freeDrawingBrush.color = drawColors[0]
|
||||
}
|
||||
break
|
||||
case TYPES.DrawStyle.Material:
|
||||
if (this.drawColors[0] != drawColors[0]) {
|
||||
material.render({})
|
||||
}
|
||||
break
|
||||
case TYPES.DrawStyle.MultiColor:
|
||||
renderMultiColor({colors: drawColors})
|
||||
break
|
||||
}
|
||||
this.drawColors = drawColors
|
||||
},
|
||||
// update shadow width | 更新画笔阴影宽度
|
||||
updateShadowWidth(shadowWidth) {
|
||||
if (FabricVue.canvas) {
|
||||
(FabricVue.canvas.freeDrawingBrush.shadow).blur = fabricUtils.getShadowWidth(shadowWidth)
|
||||
}
|
||||
this.shadowWidth = shadowWidth
|
||||
},
|
||||
// update shadow color | 更新画笔阴影颜色
|
||||
updateShadowColor(shadowColor) {
|
||||
if (FabricVue.canvas) {
|
||||
(FabricVue.canvas.freeDrawingBrush.shadow).color = shadowColor
|
||||
}
|
||||
this.shadowColor = shadowColor
|
||||
},
|
||||
// update shadow Shape | 更新画笔阴影形状
|
||||
updateDrawShape(drawShape) {
|
||||
this.drawShape = drawShape
|
||||
},
|
||||
// update draw style | 更新画笔阴影样式
|
||||
updateDrawStyle(drawStyle) {
|
||||
this.drawStyle = drawStyle
|
||||
FabricVue.handleDrawStyle()
|
||||
},
|
||||
// update draw shape count | 更新画笔形状数量
|
||||
updateDrawShapeCount(drawShapeCount){
|
||||
this.drawShapeCount = drawShapeCount
|
||||
},
|
||||
// update draw text value | 更新画笔文字
|
||||
updateDrawTextValue(drawTextValue){
|
||||
this.drawTextValue = drawTextValue
|
||||
},
|
||||
// update material type | 更新材质类型
|
||||
updateMaterialType(materialType) {
|
||||
if(this.materialType != materialType) {
|
||||
material.render({materialType})
|
||||
this.materialType = materialType
|
||||
}
|
||||
},
|
||||
// update eraser width | 更新橡皮擦宽度
|
||||
updateEraserWidth(eraserWidth) {
|
||||
const oldW = this.drawWidth
|
||||
if (oldW != eraserWidth && FabricVue.canvas) {
|
||||
FabricVue.canvas.freeDrawingBrush.width = fabricUtils.getEraserWidth(eraserWidth)
|
||||
this.eraserWidth = eraserWidth
|
||||
}
|
||||
},
|
||||
// update multi color type | 更新多色材质类型
|
||||
updateMultiColorType(multiColorType) {
|
||||
if(this.multiColorType != multiColorType) {
|
||||
renderMultiColor({type: multiColorType})
|
||||
this.multiColorType = multiColorType
|
||||
}
|
||||
},
|
||||
// update text font family | 更新文字字体
|
||||
updateTextFontFamily(fontFamily){
|
||||
this.textFontFamily = fontFamily
|
||||
},
|
||||
// update auto draw state | 更新自动绘图状态
|
||||
updateAutoDrawState() {
|
||||
this.openAutoDraw = !this.openAutoDraw
|
||||
},
|
||||
// update font styles | 更新字体样式
|
||||
updateFontStyles(type) {
|
||||
const ind = this.fontStyles.findIndex(item => item === type)
|
||||
if (ind >= 0) this.fontStyles.splice(ind, 1)
|
||||
else this.fontStyles.push(type)
|
||||
},
|
||||
}
|
||||
}
|
||||
)
|
||||
|
||||
|
||||
|
||||
|
||||
// interface BoardState {
|
||||
// mode: string // operating mode
|
||||
// drawType: string // draw type
|
||||
// language: string // i18n language 'zh' 'en'
|
||||
// canvasWidth: number // canvas width 0.1 ~ 1
|
||||
// canvasHeight: number // canvas height 0.1 ~ 1
|
||||
// backgroundColor: string // canvas background color
|
||||
// backgroundOpacity: number // canvas background color opacity
|
||||
// hasBackgroundImage: boolean // canvas background image
|
||||
// backgroundImageOpacity: number // canvas background Image opacity
|
||||
// isObjectCaching: boolean // fabric objectCaching
|
||||
// openGuideLine: boolean // does the guide line show
|
||||
// }
|
|
@ -1,5 +1,6 @@
|
|||
<template>
|
||||
<canvas ref="canvasRef" />
|
||||
<button @click="eraseTo">橡皮擦</button>
|
||||
</template>
|
||||
|
||||
<script setup>
|
||||
|
@ -7,7 +8,7 @@
|
|||
import { ref, onMounted } from 'vue'
|
||||
// import { FabricVue } from '@/plugins/fabric'
|
||||
// import { useBoardStore } from '@/store/modules/draw'
|
||||
import FabricVue from '@/plugins/fabric/test'
|
||||
import {FabricVue, TYPES} from '@/plugins/fabric'
|
||||
let canvasRef = ref(null)
|
||||
|
||||
onMounted(async() => {
|
||||
|
@ -18,11 +19,15 @@ onMounted(async() => {
|
|||
// await FabricVue.initCanvas(canvasRef.value, option)
|
||||
// FabricVue.canvas.setWidth(500)
|
||||
// FabricVue.canvas.setHeight(500)
|
||||
FabricVue.drawConfig.drawColors = ['red']
|
||||
await FabricVue.initCanvas(canvasRef.value, option)
|
||||
// const pencilBrush = new fabric.PencilBrush(canvas)
|
||||
FabricVue.canvas.isDrawingMode = true
|
||||
// FabricVue.canvas.isDrawingMode = true
|
||||
}
|
||||
})
|
||||
const eraseTo = () => { // 橡皮擦
|
||||
FabricVue.handleMode(TYPES.ActionMode.ERASE)
|
||||
}
|
||||
|
||||
</script>
|
||||
|
||||
|
|
Loading…
Reference in New Issue